
01
Ride manufacturers
Your ride, in your client's site.
Your prospect can't picture your attraction at their venue — and an eight-figure sale doesn't close on a spec sheet. Show them their own site, your ride on it, their visitors on board.

Previsualisation
Your next attraction, photoreal, in its real site — before the first bolt.
Millions are decided on an image.
Nobody signs what they haven't seen.
We place your attraction in its real site, by day and by night — for your investors, your approval boards, your future visitors. It sells before it exists.

The real site
This tower doesn't exist.This beach does.
The proof
Every placement below is a previsualisation: the ride exists, the site is a hypothesis. Switch from day to night — it's the first question every approval board asks.
Existing rides, imagined placements, shown for demonstration. Your renders will use your attraction and your site.

What they'll see
The view from a cabinthat hasn't been built yet.
Who it's for
Previsualisation serves whoever has to convince — a buyer, a board, a public.

01
Your ride, in your client's site.
Your prospect can't picture your attraction at their venue — and an eight-figure sale doesn't close on a spec sheet. Show them their own site, your ride on it, their visitors on board.

02
From a single attraction to a full land.
A board, a bank, a municipality: each has to see the same thing before saying yes. One attraction, an entire zone, or the whole park — at the scale of your decision.

03
Sold before opening day.
Season passes, press, partners, campaigns: your attraction has to exist in people's heads long before its first ride. The renders are the campaign.
What it unlocks
An architect's plan demands imagination; a previsualisation demands none. The investor sees the return, the board sees the night-time silhouette, the public sees its next outing. Conviction is built before construction — and it travels as a single file.
On this page
8placements
eight real rides, eight imagined sites
Every site
2lighting states
day and night — the boards' first question
From stills to film
4deliverable levels
wide shots, day/night, inhabited shots, film
The render replaces abstraction: nobody funds a promise anymore — they fund an image they already want to visit.
The night version answers the lighting, neighbourhood and silhouette questions before they're even asked.
Ticketing, press, partners: the attraction exists in people's heads months before it exists on site.
The stakes
Three settings, and you have the order of magnitude of what the image has to unlock — and what every month of waiting leaves on the table.
Assumptions: 350 operating days a year. The cost of waiting only counts unopened revenue — excluding financing costs and construction inflation, which make it heavier still. We'll tune all of it with you.
Annual revenue at stake
$15,750,000
The decision on the table
$25M
Every month of waiting
$1,312,500
Every day of waiting
$45,000
Months elapsed before approval
The curve climbs, and that's the whole point: a project waiting for approval loses revenue that never comes back. An image your investor, your board and your bank understand at first glance is what shortens this exact curve.

Any site
From the skylineto the edge of the desert.
The film
From wide shot to inhabited shot, from day to night — the full format, exactly as your decision-makers will receive it.
Before / after
The same shot, before and after the final pass. Drag to compare.
Massing → Final
/images/previz/compare-shaded.jpg + /images/previz/compare-final.jpgSame site, same camera, same ride. Only the finish changes — and the finish is what wins the decision.
Deliverables
Each level serves a moment of your sale. We start wherever you are.

01
The whole site, recognisable, the attraction placed in it. The image that opens the file.

02
The same shot, two lighting states. Night answers the boards; day sells the place.

03
Passengers, faces, the emotion on board. The image the press and the public remember.

04
Animated shots and a complete film. The format of campaigns, trade shows and investor presentations.
Your project
A photo of the place, a spec sheet of the attraction — we come back with the first image.
Creative Drops — immersive environments, previsualisation and interactive systems. Montreal, Quebec.